GetLocalHero()
GetLocalHero():
Hero | null
Description
The GetLocalHero
function returns the player's local hero. If the local hero does not exist, the function returns null
.
Returned
- Hero - hero object representing the player's local hero.
null
- if local hero is not exists.
Example
ts
let exampleScript: ScriptDescription = {};
exampleScript.OnScriptLoad = () => {
let myHero = EntitySystem.GetLocalHero();
if(myHero) {
console.log("My hero name - ", myHero.GetUnitName());
} else {
console.log("Local hero not found");
}
}
RegisterScript(exampleScript, "Example script");