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GetLocalHeroIndex()

GetLocalHeroIndex(): number

Description

The GetLocalHeroIndex function returns the player's local hero index. If the local hero does not exist, the function returns -1.

Returned

  • number - player's local hero index
  • -1 - if local hero is not exists.

Example

ts
let exampleScript: ScriptDescription = {};

exampleScript.OnScriptLoad = () => {
	let myHeroIndex = EntitySystem.GetLocalHeroIndex();
	console.log("My hero index - ", myHeroIndex);
}

RegisterScript(exampleScript, "Example script");

TIP

You can get a Hero object thanks to GetByIndex